Charlie and the Chocolate Factory meets A Night in the Museum in this action-packed New York Times Bestseller from Chris Grabenstein, coauthor of I Funny, Treasure Hunters and other bestselling series with James Patterson!Kyle Keeley is the class clown and a huge fan of all games - board games, word games, and particularly video games. His hero, Luigi Lemoncello, the most notorious and creative gamemaker in the world, just so happens to be the genius behind the construction of the new town library. Lucky Kyle wins a coveted spot as one of twelve kids invited for an overnight sleepover in the library, hosted by Mr. Lemoncello and riddled with lots and lots of games. But when morning comes, the doors stay locked. Kyle and the other kids must solve every clue and figure out every secret puzzle to find the hidden escape route!Don't miss the next puzzle-packed adventure - Mr. Lemoncello's Library Olympics - coming in January 2016!"Discover the coolest library in the world." - James Patterson, #1 New York Timesbestselling author34 STATE AWARDS AND COUNTING -- INCLUDING THE SUNSHINE STATE AWARD!Starred Review, BOOKLIST * "An ode to libraries and literature that is a worthy successor to the original madman puzzle-master himself, Willy Wonka."Starred Review, Kirkus Reviews*"Full of puzzles to think about, puns to groan at . . . this solid, tightly plotted read is a winner for readers and game-players alike."
Publisher: n/a
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9780375870897
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Print book
Mr. Lemoncello's Library Olympics
By Grabenstein, Chris
The New York Times bestselling, puzzle-packed sequel to the award-winning Escape from Mr. Lemoncello's Library by Chris Grabenstein, coauthor of I Funny, Treasure Hunters and other bestselling series with James Patterson! Welcome, boys and girls, readers of all ages, to the first-ever Library Olympics! Kyle and his teammates are back, and the world-famous game maker Luigi Lemoncello is at it again! This time Mr. Lemoncello has invited teams from all across America to compete in the first-ever LIBRARY OLYMPICS. But something suspicious is going on . . . books are missing from Mr. Lemoncello's library. Is someone trying to censor what the kids are reading?! Now it's not just a game - can Mr. Lemoncello find the real defenders of books and champions of libraries? In between figuring out mind-boggling challenges, the kids will have to band together to get to the bottom of this mystery. Packed with puzzles, clues, and thrilling surprises, this is a deliciously fun, action-packed sequel to the New York Times bestselling Escape from Mr. Lemoncello's Library. Let the games begin!Praise for Mr. Lemoncello's Library Olympics* An ILA-CBC Children's Choice "Discover the coolest library in the world." - JAMES PATTERSON "This sequel is just as much of an adventure as the first entry. Lots of action and quirky humor will lead kids to do just what libraries encourage them to do: keep reading." - The Washington Post"This action-packed sequel is sure to delight. Another winning love letter to libraries and librarians that is sure to leave readers looking at their own library in a new light." - BOOKLIST "Dewey like this? Of course, and so will upper-elementary and middle school readers and gamers alike." - Kirkus Reviews
Publisher: n/a
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9780553510409
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Hardcover
Mr. Lemoncello's Great Library Race
By Grabenstein, Chris
#1 New York Times bestselling author Chris Grabenstein is back with the third fantastically fun, puzzle-packed MR. LEMONCELLO adventure! On your marks. Get set. Lemon, cello, GO! Everyone's favorite game maker, Mr. Lemoncello, is testing out his new FABULOUS FACT-FINDING FRENZY game! If Kyle can make it through the first round, he and the other lucky finalists will go on a great race - by bicycle, bookmobile, and even Mr. Lemoncello's corporate banana jet! - to find fascinating facts about famous Americans. The first to bring their facts back to the library will win spectacular prizes! But when a few surprising "facts" surface about Mr. Lemoncello, it might be GO TO JAIL and LOSE A TURN all at once! Could Kyle's hero be a fraud It's winner take all, so Kyle and the other kids will have to dig deep to find out the truth before the GAME is OVER for Mr.
Publisher: n/a
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9780553536096
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Paperback
Mr. Lemoncello's All-Star Breakout Game
By Grabenstein, Chris
It's the biggest livestream event ever--Mr. Lemoncello is going live with his first-ever televised BREAKOUT game!Discover what James Patterson calls "the coolest library in the world" in the fourth fun-filled, action-packed adventure in the bestselling series from the much-loved coauthor of Max Einstein and I Funny!Greetings, boys and girls, gamers of all ages--are you ready to play Mr. Lemoncello's BIGGEST, most dazzling game yet? After months of anticipation, Mr. Lemoncello is taking his games out of the library and going LIVE across the nation on the world-famous Kidzapalooza Television Network! Everyone's invited to audition, but only a lucky few will compete in front of millions of viewers in a completely immersive live-action breakout game--with real kids as the playing pieces!Each of the winning teams must make it through five different rooms by solving a puzzle to unlock each room and BREAK OUT! But nothing is ever as it seems with Mr.
Publisher: n/a
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9780525646471
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Paperback
Mr. Lemoncello and the Titanium Ticket
By Grabenstein, Chris
Welcome! For the first time, you are invited INSIDE Mr. Lemoncello's one-of-a-kind Gameworks Factory in book five of the fun-filled, action-packed bestselling series from the much-loved coauthor of the I Funny and Max Einstein series!Now with a brand-new look packed with shelf and kid appeal!Far away from his magical library, everyone's favorite game maker, Luigi Lemoncello, is building something new. Something SECRET. And he's about to let the world see it. He'll reveal that hidden deep within the Lemoncello-tastic new building is a single ticket. A titanium ticket.Four lucky boys and girls are about to win the chance to go inside the building on a spectacular scavenger hunt that will take them through bigger-than-life live-action games--towering, skyscraper-size Jenga; dizzying real-life Chutes and Ladders; death-defying games of Rush Hour; plus ball pit moats and more! Each game will get the players closer to the titanium ticket.
Escape from Mr. Lemoncello's library
By Grabenstein, Chris
Charlie and the Chocolate Factory meets A Night in the Museum in this action-packed New York Times Bestseller from Chris Grabenstein, coauthor of I Funny, Treasure Hunters and other bestselling series with James Patterson!Kyle Keeley is the class clown and a huge fan of all games - board games, word games, and particularly video games. His hero, Luigi Lemoncello, the most notorious and creative gamemaker in the world, just so happens to be the genius behind the construction of the new town library. Lucky Kyle wins a coveted spot as one of twelve kids invited for an overnight sleepover in the library, hosted by Mr. Lemoncello and riddled with lots and lots of games. But when morning comes, the doors stay locked. Kyle and the other kids must solve every clue and figure out every secret puzzle to find the hidden escape route!Don't miss the next puzzle-packed adventure - Mr. Lemoncello's Library Olympics - coming in January 2016!"Discover the coolest library in the world." - James Patterson, #1 New York Timesbestselling author34 STATE AWARDS AND COUNTING -- INCLUDING THE SUNSHINE STATE AWARD!Starred Review, BOOKLIST * "An ode to libraries and literature that is a worthy successor to the original madman puzzle-master himself, Willy Wonka."Starred Review, Kirkus Reviews*"Full of puzzles to think about, puns to groan at . . . this solid, tightly plotted read is a winner for readers and game-players alike."
Mr. Lemoncello's Library Olympics
By Grabenstein, Chris
The New York Times bestselling, puzzle-packed sequel to the award-winning Escape from Mr. Lemoncello's Library by Chris Grabenstein, coauthor of I Funny, Treasure Hunters and other bestselling series with James Patterson! Welcome, boys and girls, readers of all ages, to the first-ever Library Olympics! Kyle and his teammates are back, and the world-famous game maker Luigi Lemoncello is at it again! This time Mr. Lemoncello has invited teams from all across America to compete in the first-ever LIBRARY OLYMPICS. But something suspicious is going on . . . books are missing from Mr. Lemoncello's library. Is someone trying to censor what the kids are reading?! Now it's not just a game - can Mr. Lemoncello find the real defenders of books and champions of libraries? In between figuring out mind-boggling challenges, the kids will have to band together to get to the bottom of this mystery. Packed with puzzles, clues, and thrilling surprises, this is a deliciously fun, action-packed sequel to the New York Times bestselling Escape from Mr. Lemoncello's Library. Let the games begin!Praise for Mr. Lemoncello's Library Olympics* An ILA-CBC Children's Choice "Discover the coolest library in the world." - JAMES PATTERSON "This sequel is just as much of an adventure as the first entry. Lots of action and quirky humor will lead kids to do just what libraries encourage them to do: keep reading." - The Washington Post"This action-packed sequel is sure to delight. Another winning love letter to libraries and librarians that is sure to leave readers looking at their own library in a new light." - BOOKLIST "Dewey like this? Of course, and so will upper-elementary and middle school readers and gamers alike." - Kirkus Reviews
Mr. Lemoncello's Great Library Race
By Grabenstein, Chris
#1 New York Times bestselling author Chris Grabenstein is back with the third fantastically fun, puzzle-packed MR. LEMONCELLO adventure! On your marks. Get set. Lemon, cello, GO! Everyone's favorite game maker, Mr. Lemoncello, is testing out his new FABULOUS FACT-FINDING FRENZY game! If Kyle can make it through the first round, he and the other lucky finalists will go on a great race - by bicycle, bookmobile, and even Mr. Lemoncello's corporate banana jet! - to find fascinating facts about famous Americans. The first to bring their facts back to the library will win spectacular prizes! But when a few surprising "facts" surface about Mr. Lemoncello, it might be GO TO JAIL and LOSE A TURN all at once! Could Kyle's hero be a fraud It's winner take all, so Kyle and the other kids will have to dig deep to find out the truth before the GAME is OVER for Mr.
Mr. Lemoncello's All-Star Breakout Game
By Grabenstein, Chris
It's the biggest livestream event ever--Mr. Lemoncello is going live with his first-ever televised BREAKOUT game!Discover what James Patterson calls "the coolest library in the world" in the fourth fun-filled, action-packed adventure in the bestselling series from the much-loved coauthor of Max Einstein and I Funny!Greetings, boys and girls, gamers of all ages--are you ready to play Mr. Lemoncello's BIGGEST, most dazzling game yet? After months of anticipation, Mr. Lemoncello is taking his games out of the library and going LIVE across the nation on the world-famous Kidzapalooza Television Network! Everyone's invited to audition, but only a lucky few will compete in front of millions of viewers in a completely immersive live-action breakout game--with real kids as the playing pieces!Each of the winning teams must make it through five different rooms by solving a puzzle to unlock each room and BREAK OUT! But nothing is ever as it seems with Mr.
Mr. Lemoncello and the Titanium Ticket
By Grabenstein, Chris
Welcome! For the first time, you are invited INSIDE Mr. Lemoncello's one-of-a-kind Gameworks Factory in book five of the fun-filled, action-packed bestselling series from the much-loved coauthor of the I Funny and Max Einstein series!Now with a brand-new look packed with shelf and kid appeal!Far away from his magical library, everyone's favorite game maker, Luigi Lemoncello, is building something new. Something SECRET. And he's about to let the world see it. He'll reveal that hidden deep within the Lemoncello-tastic new building is a single ticket. A titanium ticket.Four lucky boys and girls are about to win the chance to go inside the building on a spectacular scavenger hunt that will take them through bigger-than-life live-action games--towering, skyscraper-size Jenga; dizzying real-life Chutes and Ladders; death-defying games of Rush Hour; plus ball pit moats and more! Each game will get the players closer to the titanium ticket.