About this item

STEM meets magic in this new middle grade adventure series from an MIT graduate. Hex Allen can't do magic - a huge problem when everything from lights to locks is powered by simple spells that everyone (save a few unfortunate "Undevelopeds") can do. After years of feeling useless, Hex seizes the chance to change her future by journeying to the Wishing Wyrm, a legendary dragon that will grant a single wish once a century. Unfortunately, Hex isn't the only one after the wish, and every rival wish hunter has magic on their side. Every rival except the Clanksmiths, Cam and Fuse. Like Hex, they can't do magic, but they've learned to build clank, creations made using the mysterious, forgotten arts of science and engineering. After a fairy fiasco throws Hex and the Clanksmiths together, they agree to cooperate - for the time being.



Read Next Recommendation

Report incorrect product information.