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Explore the world of Virtual Reality by building immersive and fun VR projects using Unity 3DAbout This BookLearn the basic principles of virtual reality applications and get to know how they differ from games and desktop appsBuild various types of VR experiences, including diorama, first-person characters, riding on rails, 360 degree projections, and social VRA project-based guide that teaches you to use Unity to develop VR applications, which can be experienced with devices such as the Oculus Rift or Google CardboardWho This Book Is ForIf you're a non-programmer unfamiliar with 3D computer graphics, or experienced in both but new to virtual reality, and are interested in building your own VR games or applications then this book is for you. Any experience in Unity is an advantage.



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