About this item

Contrary to popular wisdom, you don t have to be an ace electrician, a coding prodigy, or a mechanical master to come up with a game-changing invention You just need curiosity, a strong desire to fix a problem that you see in the world, and the determination to see your ideas become reality and this book, which will teach you everything you need to go from zero to inventor. Everyone wants to be the next Bill Gates or Steve Jobs, but there s never been a clear road map to becoming a wildly successful innovator until now. In The Total Inventor s Manual, you ll learn to . . . MAKE ONE Get that great idea out of your brain and into the real world with a crash course in ideation, prototyping, and testing. Includes clever, can-do lessons in CAD, 3D-printing, laser-cutting, electronics, robotics, coding, and more.



About the Author

Sean Michael Ragan

I am descended from 5,000 generations of tool-using primates. Also, I went to college and stuff. I have been making awesome things and writing about how to make awesome things for 15 years. My work has appeared in the pages of Popular Science, Make Magazine, c't - Magazin für Computertechnik, ReadyMade, The Wall Street Journal, and a half-dozen compilations, collections, and art books. I am a regular contributor to Make: Online, Instructables, and popsci.com.



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