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Catch a glimpse inside a school bus and youll see lots of kids looking down. What are they doing? Theyre deciding on strategy, building cities, setting traps for monsters, sharing resources, and nurturing critical relationships.. Over 90 percent of kids ages 2-17 play video games. In Video Games: Design and Code Your Own Adventure, young readers learn why games are so compelling and what ancient games such as mancala have in common with modern games like Minecraft. Kids will even create their very own video games using software such as MITs Scratch!. Using a familiar, high-interest subject, Video Games introduces foundation subjects such as geometry, physics, probability, and psychology in a practical framework. Building Tetris pieces out of Rice Crispie Treats and designing board games are some of the hands-on projects that engage readers building skills, while writing actual game code opens digital doors readers may not have known existed.



About the Author

Kathy Ceceri

Kathy Ceceri is a writer and STEAM artist who loves to share hands-on learning activities for kids and adults. In addition to her books, she was a founding editor of the GeekMom blog and top writer at Wired.com's GeekDad blog, and contributed over a dozen projects to the bestselling Geek Dad series of books. Formerly the Homeschooling Expert for About.com, Kathy is the proud mom of a computer game programmer and a filmmaker. Find out more at her website www.CraftsForLearning.com.



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