About this item

For anyone whos ever dreamed of ruling over their own empire heres your chance Micronations are imaginary countries that have a lot of the same things as real ones laws customs history and their own flags coins and postage stamps Micronations Invent Your Own Country and Culture takes readers step-by-step to create their own unique realm using examples from real nations micronations and fictional lands What makes a country a country What symbols and systems define a country and help it function Learn about geography and government technology and the environment art and culture and the literary device of world-building used in works like The Hobbit and Harry PotterKids get to invent their own language music games clothing food and holidays to fit their micronations tradition Whether they create a land of time travel where every city exists in a different epoch or an underwater monarchy whose chief export is fish Micronations Invent Your Own Country and Culture will engage kids imagination and teach make-believe rulers how the real world worksThis title meets Common Core State Standards for literacy in language arts history and social studies Guided Reading Levels and Lexile measurements indicate grade level and text complexity.



About the Author

Kathy Ceceri

Kathy Ceceri is a writer and STEAM artist who loves to share hands-on learning activities for kids and adults. In addition to her books, she was a founding editor of the GeekMom blog and top writer at Wired.com's GeekDad blog, and contributed over a dozen projects to the bestselling Geek Dad series of books. Formerly the Homeschooling Expert for About.com, Kathy is the proud mom of a computer game programmer and a filmmaker. Find out more at her website www.CraftsForLearning.com.



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