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Noble is a knight with a heart that's true and, well, noble. With his not-so-trusty sword, Smite, he fights his way through a vicious, unfriendly landscape, sure (or at least, he thinks he's sure) that one day he'll defeat the bad guys (whoever they are) and win the heart (at least he guesses that's the idea) of a beautiful princess. Then one day Rufus comes along and turns his world upside down. Rufus has his own ideas about how to get ahead: don't fight, negotiate! Don't play by the rules! Suddenly, life is more interesting--and less painful--than ever before. But the new rules are harder to live by than the old ones, and suddenly, it appears possible that Rufus might have an ulterior motive--at the very least! With a slippery, ever twisting plot that is set inside a very confused computer, Catherine Jinks's latest novel will pull in fans of adventure, computer games, and just plain fun.Releases simultaneously in electronic book format (ISBN 978-1-60684-284-3)



About the Author

Catherine Jinks

CATHERINE JINKS was born in Brisbane, Australia in 1963. She grew up in Papua New Guinea and later spent four years studying medieval history at the University of Sydney. After working for several years in a bank, she married a Canadian journalist and lived for a short time in Nova Scotia, Canada. She is now a full-time writer, residing in the Blue Mountains of New South Wales with her husband Peter and their daughter Hannah.Catherine is a three-time winner of the Children's Book Council of Australia Book of the Year award, and has also won a Victorian Premier's Literature Award, the Ena Noel Award for Children's Literature, and an Aurealis Award for Science Fiction. In 2001 she was presented with a Centenary Medal for her contribution to Australian Children's Literature.



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