About this item

At first, everything seems all right when Marco wakes up from his coma and is finally allowed to go to school again. But where is Amely, who should have long since been back from her vacation? And why is he having strange visions of Minecraft time and again? As he struggles to keep his grip on reality, Marco finally realizes there is only one way to solve these mysteries: He must go back into the Cubeworld … Back into the Cubeworld is the sequel to Karl Olsberg’s best-selling novel Cubeworld. Recommended for ages 12 and up.



About the Author

Karl Olsberg

Karl Olsberg wrote his Ph.D. thesis on artificial intelligence. He worked as a management consultant, marketing manager, and game developer, and founded three award-winning start-up companies. His first novel, "Das System", was published in 2007 and became an international bestseller, nominated for the Kurd-Lasswitz-Award as best German science fiction novel. Since then, he has published more than 20 books. Among them are the bestselling series "Cubeworld" and "The Villagers", based on the computer game Minecraft, which he loves to play together with his three sons.



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