About this item

After ten years of living on an isolated, tech-free ranch with her mother, sixteen-year-old Hedda is going back to the world of the Glare-her word for cell phones, computers, and tablets. Hedda was taught to be afraid of technology, afraid that it would get inside her mind and hurt her. But now she's going to stay with her dad in California, where she was born, and she's finally ready to be normal. She's not going to go "off-kilter," like her mom says she did when she was just a little kid. Once she arrives, Hedda finally feels like she's in control. She reunites with old friends and connects with her stepmom and half-brother. Never mind the terrifying nightmares and visions that start trickling back-they're not real. Then Hedda rediscovers the Glare-the real Glare, a first-person shooter game from the dark web that scared her when she was younger.



About the Author

Margot Harrison

Margot Harrison was born in New York City and earned degrees in comparative literature from Harvard and Berkeley. She is the associate editor of Seven Days, writing film and literary coverage that has placed several times at the Association of Alternative Newsmedia Awards. The Killer in Me is her first novel.



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