About this item
Make your 3D world a reality Some of the dramatic visual effects you've seen in top-grossing movies and heralded television series got their start in Blender. This book helps you get your own start in creating three-dimensional characters, scenes, and animations in the popular free and open-source tool. Author Jason van Gumster shares his insight as an independent animator and digital artist to help Blender newcomers turn their ideas into three-dimensional drawings. From exporting and sharing scenes to becoming a part of the Blender community, this accessible book covers it all! Create 3D characters - no experience required Build scenes with texture and real lighting features Animate your creations and share them with the world Avoid common rookie mistakes This book is the ideal starting place for newcomers to the world of 3D modeling and animation.
About the Author
Jason van Gumster
Jason van Gumster does a lot of things. Mostly he makes stuff up. He writes, animates, and occasionally teaches. He has heavy entrepreneurial tendencies that run nearly as deep as his creative ones... so he has a constant fascination with producing creative content with as much control and independence as possible. Naturally, he's a big proponent of open source software; very nearly everything that he produces is made using Free and open source tools.Using those open source tools, Jason ran his own small, independent animation studio for 8 years. And in the course of that, he had the privilege of managing mid-sized international production teams on ridiculously tight deadlines (4-7 minutes of CG animation in 2 days) ... for fun. He's transferred some of that experience in writing to two separate books, Blender For Dummies and GIMP Bible. The rest of that experience he continues blurt out a bit at a time during his weekly[-ish] podcast, the Open Source Creative Podcast.Currently based just outside of Atlanta, Georgia, Jason spends the majority of his time drinking coffee and trying to be awesome. The former he's pretty much gotten down to a science. The latter... well, every now and again he succeeds at that one and makes it look like it wasn't an accident.
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