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Publishers Weekly04/14/2014 In a brisk historical novel set in the early 19th century, a young hunchback named Rufus lands a job that makes use of his chess abilities after his father is thrown into debtors' prison. Rufus controls an automaton called the Turk, secretly crawling inside a cramped cabinet to play matches against challengers at exhibitions. He is practically a prisoner: Maelzel, who owns the exhibits, initially refuses to pay him, and he only lets Rufus leave the workshop at night, fearing someone will discover the Turk is a trick. References to automatons, phrenology, and an early roller coaster give depth and context to Rufus's story, and appearances by historical figures like P.T. Barnum and Edgar Allan Poe (who the author casts in a nefarious role) add fun.