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FOR USE IN SCHOOLS AND LIBRARIES ONLY. When eleven-year-old April and her friend Melanie invent a game about ancient Egypt, strange things start happening, and the girls worry that their game has gone too far.
FOR USE IN SCHOOLS AND LIBRARIES ONLY. When eleven-year-old April and her friend Melanie invent a game about ancient Egypt, strange things start happening, and the girls worry that their game has gone too far.