About this item

Get ahead of the game with Unity 4. The Unity engine is the tool of choice for many indie and AAA game developers. Unity 4 Fundamentals gives readers a head start on the road to game development by offering beginners a comprehensive, step by step introduction to the latest Unity 4 engine. The author takes a theory-to-practice approach to demonstrate what Unity 4 has to offer which includes: Asset management tools Real-time lighting and lightmapping Particle systems Navigation and pathfinding



About the Author

Alan Thorn

Alan Thorn was born in the 'East End' of London in September 1980. Ever since he started playing games on the Sega Master System at the age of six, he has been fascinated with video games and their development. Now he is a London-based freelance developer and game educator, having written sixteen popular books on game development. He founded Wax Lyrical Games in 2010, and created the award-winning PC adventure game Baron Wittard: Nemesis of Ragnarok



Read Next Recommendation

Report incorrect product information.