About this item

Barnaby Grimes is a tick-tock lad, high-stacking his way across the rooftops of his city in search of adventure and mystery. In each tale, he encounters a supernatural force and must battle the horrors that await him.In this new adventure, Barnaby finds himself in the fiercely competitive world of early photography, where the rewards are immense but so are the risks. After an experiment goes disastrously wrong, Barnaby is on the trail of a mad chemist with a talent for disappearing into thin air. . . .From the Hardcover edition.



About the Author

Paul Stewart

Paul Stewart is the co-creator of the bestselling Edge Chronicles series, with Chris Riddell. He is also the author of a number of previous titles for children including The Wakening.

Talking to Paul Stewart & Chris Riddell about the Edge Chronicles

Q. What was your inspiration for The Edge Chronicles?
Paul: The Edge Chronicles started off with the map. Chris drew it and gave it to me saying, 'here is the world, tell me what happens there.'
Chris: I drew a map that looked like the edge of a map because I've always been fascinated by the edges of maps - the place where the known world ends.
Paul: My main inspiration for the Deepwoods was perhaps the fairy tales of the Brothers Grimm, though other books-Alice in Wonderland and Through the Looking Glass, Gormenghast, Gulliver's Travels- also played their part.
Q: What was your favorite character(s) to create?
Chris: My favorite character is the spindlebug. It was easy for Paul to write that it was see-through, like glass, but a challenge for an illustrator to draw. The creatures live an immense amount of time-up to four centuries -which means that they witness a lot more history of the Edge than other characters.
Paul: My favorite characters are the banderbears. Chris drew them first as fierce, pyramid-like bear creatures. Because they looked so ferocious, I made their character more timid. We have enjoyed developing the creatures as the series has progressed, learning about their natural habits and habitat and creating a language all of their own.
Q: Where did you come up with the names for your characters? The various personalities and life stories?
Paul: Both of us hate the clichéd fantasy names and tried to make the names in the Edge world a little different. Woodtrolls have woody names, like Snatchwood, Gruffbark, Snetterbark. Slaughterers have 'meaty' names like Gristle, Sinew, Tendon and Brisket. The academics have Latin/Basque names with lots of ius's and x's. Cowlquape, who goes through lots of changes, has a name taken from the German for tadpole - Kaulquappe. While Twig, of course, is just a tiny bit of the forest.
As the series has progressed, with prequels and sequels, the life histories of the various characters have become more deeply described. So Twig's mother, Maris, is only mentioned in Beyond the Deepwoods. In book 4, the Curse of the Gloamglozer, we meet her as a girl. And in the book we have just completed, Book 7 - Freeglader - we learn all about what happened to her after she abandoned her baby in the Deepwoods. The continuity revealed as the story unfolds is deeply satisfying.
Q: What was your favorite book as a child?
Chris: Flat Stanley by Jeff Brown
Paul: The Phantom Tollbooth by Norton Juster
Q: Since you both work as a team from conception to finish, what is the creative process like? How exactly does the collaboration work?



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